Dragonhold

Dragonhold is a dragon-riding extraction ARPG. Dive into missions, fight on dragonback and on foot, loot powerful gear, then extract back to your island to grow your town and rebuild Dragonhold castle.

As the lead software engineer, I worked on a number of Dragonhold’s core systems such as Abilities, Flying Locomotion, Melee Combat, Player Stats, Persistent Game State, Randomized World State, Deployment Automation, Weapons, Dedicated Servers, and a number of other systems. This game also gave me my first experience with Steam, Epic Online Services, and PlayFab integration. Due to the vast scope of the game, it was by far the most challenging and rewarding game I’ve ever had the pleasure of working on.